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老云的源码告诉我的
& r1 J! }8 `% K: Z% W: C# k% r& Q AbsorbedRecovery = ((CPlayer*)pTarget)->GetAllEquipAddDp() -
! g* u/ A, ]2 C R& ~- p ((CPlayer*)pTarget)->GetNecklaceAddDp() +
# _! M1 ~5 R% ]$ t GetShieldTesseraJinx((CPlayer*)pTarget,m_pPlayer);
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TargetBasicRecovery = pTarget->GetDp() - ((CPlayer*)pTarget)->GetAllEquipAddDp() +
+ f' u/ u$ z6 J2 h6 z ((CPlayer*)pTarget)->GetNecklaceAddDp(); |