本帖最后由 zczczcle 于 2016-2-1 12:51 编辑
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首先,这并不能预测下一个boss具体刷在哪,不过你能通过我的解读知道,boss是怎么个刷法。0 N) z7 d% V' o* s0 a
其次,如果你有挂(付费的每天更新的那种),或者自己会解封包的话,你就能知道附近是否出现小boss了,在附近的话你还能知道他的位置。
7 V' g8 `; k$ h: f& G( kkuqitt 这位大哥提到打开MonsterList文件第一个数字是0是乱刷,但是后来又不确定很疑惑,原因就在于那个0,1,2,3,4和乱刷与否并无关系,或许是凑巧。$ P: _4 i8 j- N* {
: k* I: u2 n8 y( R' V部分选取代码,稍后解读:
" D, h3 i$ M0 d1 L/ O! r WORD wNowTeamId = 0;0 a, l0 [/ U& {, ` ^2 ^* k) K8 n
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_snprintf( szFileName, 256-1, "%s//Monster//MonsterList",g_pBase->GetObjectFilePath() );# @2 ]& a. j9 S& w
szFileName[256-1] = '\0';
" }6 P" w4 i+ `. S _snprintf( szMapLog, MAX_MEMO_MSG_LEN-1, "_%d.txt", (int)m_pBase->GetMapId() ); A4 I; Z" @8 t$ s
szMapLog[MAX_MEMO_MSG_LEN-1] = '\0';* e% t5 L% t) A
strcat( szFileName, szMapLog );" u4 c7 G0 `$ d* E
CInStream MonsterInfo( szFileName );
9 w2 |# {- \5 b' s1 p' h if ( MonsterInfo.fail() || MonsterInfo.GetFileSize() == 0 ) 0 G" v5 I7 j/ U
{
# E( y1 ?+ L7 R' {/ _+ I. k/ { _snprintf( szMapLog, MAX_MEMO_MSG_LEN-1, "***** The Map(%d) Have No Monsters ! *****", GetMapId() );" I2 u, a- }' o# H$ X' L. i; n
szMapLog[MAX_MEMO_MSG_LEN-1] = '\0';, N# O+ V+ Q+ b2 T9 O0 B
AddMemoMsg(szMapLog);
; l- k( ^; u% j7 _! x3 Z* m return true;
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4 U+ u% [+ `7 ]# m% v4 Z+ }! Gfor( i = 0; i < iColNum; i++ )7 g! I* l: ~9 K7 m; E0 n
{
/ T% L. j8 B* B/ |- V MonsterInfo >> dwTeamId " Q4 m" r! D2 f4 y9 U+ _
>> dwMonsterId
. v4 M8 ^0 A2 R& d; ~& S% Q >> dwX 3 b, X1 n8 B# ~
>> dwY 8 o/ w1 j" [' b9 ?& Y, W7 W, X
>> dwCount;
/ W6 I/ b4 A* h7 W2 {, A+ R if( wNowTeamId < dwTeamId )
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$ i7 S5 f5 ^$ v: M4 O wNowTeamId = dwTeamId;# D& N) S5 k3 q/ [9 K) k5 q2 L
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3 }4 h- `; r# Q& p7 u for( j = 0; j < dwCount; j++ ). m, b+ b( @# F* g1 C! {
{
6 ^* e3 Q5 Y. o& o3 d; k- ~. \# G if( pBaseMonster->GetSpeed() )) c; y5 {1 E- V3 n. N! y
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for( int z = 0; z < 10; z++ )
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dwRandX = gf_GetRandom( 14 ) - gf_GetRandom( 14 );. S4 n2 g) M# V
dwRandY = gf_GetRandom( 14 ) - gf_GetRandom( 14 );
9 w5 y$ R. m; K3 @3 s* @( K2 ^5 w. Z if( !( GetTileFlag( dwX + dwRandX, dwY + dwRandY ) & TILE_ALLOCCULDE ) ) break;6 y6 p Z$ [% y* a0 K; U
else if( z == 9 )
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dwRandX = -1 + gf_GetRandom( 2 );3 P7 Y" c) _9 P% `" O: `
dwRandY = -1 + gf_GetRandom( 2 );# V8 H/ w) x6 |) f# y% l
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}
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else
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3 k2 s7 r2 u5 t# F1 E dwRandX = dwRandY = 0;$ w/ {% Z& B& @' Q1 c
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9 s" o: C# z9 a1 K+ I9 T1 Q所以我的初步结论是:$ a2 u. c; Q; ]9 M* o; e
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