7 }8 e7 a1 f! r6 q老云的源码告诉我的
. @' c' }2 L6 |8 T# L; e AbsorbedRecovery = ((CPlayer*)pTarget)->GetAllEquipAddDp() -
% A4 T' W/ N7 Y5 p! ]( k @2 m ((CPlayer*)pTarget)->GetNecklaceAddDp() ++ F g- S* q1 Y. m, s Z4 p
GetShieldTesseraJinx((CPlayer*)pTarget,m_pPlayer);
; ~ _ s( M; k% z _: V& u) y7 S. s- A7 B6 m0 K+ ?
TargetBasicRecovery = pTarget->GetDp() - ((CPlayer*)pTarget)->GetAllEquipAddDp() +
3 j( Y3 X3 w& Q. I; S4 Z. Q ((CPlayer*)pTarget)->GetNecklaceAddDp(); |