/GM BeginSignup 2 3 1 高级个人挑战赛开始报名时间1分钟 ;分号前面为完整命令 ( h+ _$ Y; C: c" c% z0 k0 c' u, ~) E, i: o0 Q: p# l8 i- @
/GM BeginSignup 2 2 2 中级个人挑战赛开始报名时间2分钟9 E6 @/ e9 B: p1 a6 O/ q& c! Z \) Z( x0 H& D5 }4 }8 l
/GM BeginSignup 2 2 3 低级个人挑战赛开始报名时间3分钟8 f6 K" Q* A- Y' z7 E
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9 \5 q$ c, [, S( D0 J2 I1 H/GM BeginSignup 1 1 1 职业个人赛剑宗赛区开始报名时间1分钟# i: I# d4 q1 s5 S0 P5 h }( ~8 a2 ]" a! g" K; q* @* x
/GM BeginSignup 1 2 2 职业个人赛戟门赛区开始报名时间2分钟 n6 K( m% ]2 d1 [
" |4 ^& X1 @( k/ y. t/GM BeginSignup 1 3 2 职业个人赛鬼流赛区开始报名时间2分钟9 B0 \, i; ?# H+ R
( }( Q: S `4 S/ X" |7 k, R/GM BeginSignup 1 4 2 职业个人赛幻道赛区开始报名时间2分钟, S( k4 }7 H7 d
$ P! Z' x% c( L& e0 j4 u/GM EndCityWar 1100 停止攻城命令 1100是帝城 2100多闻 3100伊城! u0 ~! n- f% ^1 g7 u1 W
$ h+ `" \' F, h/ }' ^' C/GM BeginCityWar 1100 60 开始攻城命令 1100是帝城 2100多闻 3100伊城 60是时间多少分钟 c8 h7 p8 ~* R3 I. |3 X" L0 x
2 `# Z% p/ `! R2 _% ]# ]- B4 E. w8 I. }* P, V0 d3 i
$ C. C! y7 v! [0 W% w8 g! `/GM Estop admin 1停权 admin是账号 1是天数8 g% n8 `; a7 ]- v7 ^+ E1 \
& N+ J. s6 H7 c4 d+ x) t! Q0 C/GM Kick 人物名称 T人下线 # S7 z4 [/ n; J# O5 q
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我现有的命令。你们可以研究下% J6 J7 c; V" }9 L
) |" C2 ^8 G5 c4 N; v$ K$ w1 ~SetEvilPoint
; `$ j, p* t) I* W! M1 ]- g" Py V$ L) O8 k0 e' d4 B- j. nSetColor: Z# h. S" N+ u2 {( |- {; J
2 B( a: F% Y( U& Y4 u z3 MEndSailing; n# [, ^! x/ V+ t# F$ u" [+ p; H- E1 [2 a
StartSailing. T, n# @5 Z5 J: S4 H% p) W7 \7 s/ [5 i# _ i" s; Y4 U+ \
TakeBoat
# k" i! v, ]+ c* p% _6 Y5 J6 C, a; R: }. |6 T3 n" n# W9 ]KillPlayer4 Y8 w/ a# g' E* Y7 Q- u
! L9 }# a1 U$ p( IShowTrap! m) A, ?/ v, |; s" R I" ^" a
MakeHoleItem+ p5 B- O6 R' C# t$ p7 V4 b. }
* z( M( w0 Q1 Q' n% w) y$ w( sOpenCityGate% U2 Z" T. T' J1 \8 B
+ M( ] Q% j6 `. P+ f/ ACloseCityGate x# \" \5 k3 Z& u, g( l9 N4 m- r$ F$ A; U2 s, M8 \# v
BeginCityWar f( z% K) J; W. \( I
# p. K3 D6 @& v8 I# k3 aCloseMonsterLog; ]: I2 U2 `7 q2 a
; B9 \- m4 \' p$ `1 G4 J: N, b8 u' VOpenMonsterLog
& Z7 u* I: ]' m9 {4 { Z* u1 j6 `7 Y$ KQryMonsterByCode
( c c7 e- i+ p- e! L- B0 s2 T; F* D; f- |! {3 N; S( r7 UQryGsInfo; d. f" X' Q {- r, C
& q& w0 d# i% w" Q2 R$ ]+ CQryProcess$ a b7 s2 i6 O! i, E1 w- j$ ~% @6 S( E
ClearListen4 P# b Z' e7 Q7 P. L8 U6 w/ o, r# M5 _. d
ListenPlaye% i4 m7 a" G$ X- r1 r. f
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- F0 C4 p `) E: A8 s# FShutdownServe1 ^% m7 L9 u. x5 a% Z2 h. C
H1 R. ^' l" d! `% ?$ j Q: yKickAnyway" A% D8 {% M2 p; j5 g2 O4 u" S$ R: g7 F. t k, J
AddMonsterRevive ?* b) K3 ?% q9 w! R
: V0 a% B, }' X8 q0 QSubMonsterRevive3 W2 n4 h6 k+ _ l
0 ]& o- X" L( V5 a5 ZQryItemId
' E; J1 X5 N5 R6 e' f! _$ |7 M! y. Z+ D- a: a1 [QryAccount
5 O" y" P+ h }- [0 l6 ?5 }; Y: h' D/ M- s: y( X/ pClearCheater# {4 o* _ {+ T5 y" H$ b5 Q/ s7 c+ P
ClearOnline" M G8 L$ y6 G
3 ?, D. H* @% S0 l4 LQryGSClient% r7 f" K* l7 `2 \) g( t
# j! l- `! y+ Q& D0 B, D* h1 _MakeWarp4 g* b- j' ~/ r2 h/ d
/ G t6 p0 ~; P q" m0 ^SetSpeed" `* I# s: a" f( u5 E y# X; l
SetTime- j: j& f4 N. I. f0 z& D6 z6 T
7 h3 x9 @7 \% W+ A' }DelWHPets% q* T, t$ Q {# j; d+ I( r
8 W" _; {/ R. v2 _8 K6 _6 {8 @AddWHPets, l4 z% G$ n5 e+ z) T9 a+ B t
/ z' L& e3 L" m; |4 U* Z; wDelWHItem$ _' E, _# r1 W `
5 a* O' M! @1 ~% @AddWHItem
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QryWareHous; r! w5 Y- m* }9 p2 y- S3 c- q9 W
SetFlagOver' Y8 t+ r1 X; o" l" h* F
5 s: A& g; i. O! wSetFlagOff" E5 y# O* |% Q+ M: d" {" C3 @+ }; f9 s! O; F
SetFlagOn
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$ r* \4 V: t. [ Y1 l+ CQryMsg
" b3 O" j% |& ?- K2 ^2 S4 ]8 G9 Y7 u4 g2 D: [+ SWeather3 W) W# c% _! F" r0 R
0 h2 ?' Y7 B0 L: T# `3 q8 @KickMap) {. N" r; K8 e
; f3 Q7 p% O2 [ e/ S: L1 ~KickAll% l5 Z0 ~5 @: E1 n2 ^, v7 F" s( V! Q1 d% G
DelItem6 G+ d" b2 \' X7 i, P! X; ^
* p8 d$ {1 K y1 J! `QryPos
3 S( Y' o$ P" \8 ]" m& b( n* K3 `" P$ y( b( h. ~WarpTo% F) T: N2 D6 Y
& U: B! B; z* k5 q+ ?9 fQryItems6 k: ?- q' r* |! h6 K9 h! H
; O7 q3 A& l+ z/ j. A0 W, fChangeAuthorits
$ M$ R' I2 J( u, O0 S4 I" x" d$ s% R `1 Q4 SEstop 1 Q( E, a1 h2 t a; K" `8 U9 `4 u
CreateMonster9 Z3 y6 U; x4 Y ^% E# k
1 |; O0 d. H' f' OAllMonsterOff7 T1 `3 U [; @* p0 T* A- E; | W
+ V* S" A5 N QMonsterOn, D$ y- s/ i6 L' L K% f i: R2 w
2 O8 B. d5 {& \* ~" f7 PMonsterOff3 L7 q3 r$ ^* W# }. e0 G H
0 G0 L( ?/ p. Y9 ANpcOn
( q+ J3 N3 k* H7 \5 t5 C" N; s; H* ~: S( }" |2 z$ rNpcOff7 I' P; L9 _5 q# y @- V; k
6 {! p7 Q$ p5 W8 R# `2 }, c6 n: hAllNpcOn7 J- O+ _" s- E4 ^3 k
1 I4 y+ c0 x1 D8 |AllNpcOff- l9 `0 j z2 a! g- B0 }$ Z5 w* N {, T7 N+ u, u6 ]$ m% q) q
MakeItem) N# }' Z5 L( {; e1 R* O+ `" D- Z2 j5 v P3 l- B
SetPk# A% [# y6 G+ A! Y9 M; W3 \
; C. r. e, }. v f" ~, }% |' U4 [SetSoul t0 q5 w: h4 g/ y6 h0 a1 B( g" w; a
SetMoney! ?7 h% A" L1 Q. g7 o: l
" d- Q6 ^" q* h" J& X8 M# wSetComboBlock; t9 {, o4 L/ R3 Y; F- ?
8 V. R1 V9 I- lMakeSkill: ~9 @, u3 R+ T# h: Y4 f
6 S6 K6 p' G3 g3 [0 A v4 mSetAttribute0 F- k$ G- Z5 c# h5 m4 j* P: o2 P& l9 L% F4 |
SetMaxPoint" K/ Q' N6 s- `
9 h; V% r6 N. Z! N1 O1 {0 Y, dSetAllPoint/ s9 G; H. D7 a$ n
3 z9 q5 g" ]0 W$ D0 fSetWX2 c. x- T9 \6 F2 c" x4 Z, u! x2 M3 D9 P# z& Y
SetExp: D e2 |! @1 ]! J* j' }3 o5 y$ Y' W5 r/ ?9 E$ Y, B: Z2 p
SetLevel# M$ S: X, P( }2 R) g! r7 h2 [9 ]* y" q
GodModeOff/ S( H) U X. l- H- M3 Q' o" r: M# H& ~- e) v' y5 C
GodMode$ P) U# z; @# Y5 I- \5 F5 _7 ^6 V5 ^2 R! T: G% _
InvisibleOff3 H% a1 T0 K! G. _4 e, X/ ]( b* u* D" l6 \# K3 i; Z0 j8 X
Invisible% g0 Q$ {. P$ e3 ]4 k) I! d8 [) n" c+ H( d4 V
Kick 0 E2 D2 Q% ?. @3 S1 |6 Z3 y7 ~, ~; g4 W5 E" n, J& \, I' k4 g0 O( l
Mute! q2 W6 |7 E; n! F8 V7 B
) w' s9 A6 F8 w' P+ t4 B ^5 AWhisper0 P# I; T* k3 E
$ J* t8 V' L( YWarp; S% a$ x3 Z; m& R$ `; `' n3 L' H
+ n" L/ D6 s; v) s) oPlayerValue( t9 U! z/ @% n/ e/ v
+ k( O i' z$ T* a* cTalkToAl |