本帖最后由 zczczcle 于 2016-2-1 12:51 编辑
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5 Q" x! t; o; q+ P* R' }" W8 }9 o首先,这并不能预测下一个boss具体刷在哪,不过你能通过我的解读知道,boss是怎么个刷法。
. H' @- B7 ^4 W$ |- W其次,如果你有挂(付费的每天更新的那种),或者自己会解封包的话,你就能知道附近是否出现小boss了,在附近的话你还能知道他的位置。3 ^/ d G) |- S% a4 N
kuqitt 这位大哥提到打开MonsterList文件第一个数字是0是乱刷,但是后来又不确定很疑惑,原因就在于那个0,1,2,3,4和乱刷与否并无关系,或许是凑巧。7 J% ]& v5 C+ ^0 C1 G
1 K9 w2 S0 P; c部分选取代码,稍后解读:; }0 z7 Y8 `7 k$ e
WORD wNowTeamId = 0;
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_snprintf( szFileName, 256-1, "%s//Monster//MonsterList",g_pBase->GetObjectFilePath() );3 y" ]/ ]9 R; I l# d
szFileName[256-1] = '\0';
% h8 j; `8 x4 A0 s _snprintf( szMapLog, MAX_MEMO_MSG_LEN-1, "_%d.txt", (int)m_pBase->GetMapId() ); ) K! E' f! \8 r1 U; Z/ E. f8 k
szMapLog[MAX_MEMO_MSG_LEN-1] = '\0';
' q) V5 g* S. Q8 d# S+ e" x strcat( szFileName, szMapLog );0 Y+ X' _/ l: ]& `1 J! t( i
CInStream MonsterInfo( szFileName ); 8 |( }7 C. V, y1 H. D
if ( MonsterInfo.fail() || MonsterInfo.GetFileSize() == 0 ) 1 ~* f. v% I$ m/ |, B& I j
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_snprintf( szMapLog, MAX_MEMO_MSG_LEN-1, "***** The Map(%d) Have No Monsters ! *****", GetMapId() );
" r$ l- F* Q" |* G szMapLog[MAX_MEMO_MSG_LEN-1] = '\0';
9 j( q: f' p8 w- s5 ?* g, c8 N AddMemoMsg(szMapLog);
3 \2 S* I: K# h return true;
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7 ]$ i, ?& e# x7 `for( i = 0; i < iColNum; i++ )) l9 ]8 s: q _( D7 T: O7 h! n
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MonsterInfo >> dwTeamId 1 Y0 v1 A9 x: G9 x* C
>> dwMonsterId
: Y4 [: I! Y8 i+ |) a! x5 F& t >> dwX
) v1 s7 i! d/ R3 V1 b >> dwY 7 A4 Y( \3 J7 F0 j! w) ^
>> dwCount;
0 |% E+ ]6 U$ n: z- j# }. | if( wNowTeamId < dwTeamId )8 u& @0 W s5 R; l6 R( N8 J, ? M
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wNowTeamId = dwTeamId;9 h' R& e: k; n1 `/ O& x' E( J! {
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: Y% G5 e& B8 j# N for( j = 0; j < dwCount; j++ )
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if( pBaseMonster->GetSpeed() )! N& l; l2 R3 J; a- p2 U' C
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for( int z = 0; z < 10; z++ )( w/ ?9 ~2 U, l
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dwRandX = gf_GetRandom( 14 ) - gf_GetRandom( 14 );
8 g- J4 F( C& [9 k# n3 v( z( T dwRandY = gf_GetRandom( 14 ) - gf_GetRandom( 14 );3 [* X# f N7 i" p
if( !( GetTileFlag( dwX + dwRandX, dwY + dwRandY ) & TILE_ALLOCCULDE ) ) break;6 @# d/ q7 M9 C8 D
else if( z == 9 )
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dwRandX = -1 + gf_GetRandom( 2 );
# D2 d- T. P6 P) G4 t( ?0 C! s dwRandY = -1 + gf_GetRandom( 2 ); T7 Z1 W, x( Z1 A2 d. D* w
}
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dwRandX = dwRandY = 0;2 |3 n4 T5 b" Q$ I" m* \$ z
}
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所以我的初步结论是:
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