- MyJinx=25, L9 J+ i" ^* L% i# h" s
- SkillJinx=25
. j8 i/ D0 l( ]7 o: V - ChainJinx=25
/ w' z' u5 {5 k% S9 N$ ~/ A - BaseHit=50; J% x6 V# ]9 ^# Q) @, A% X2 l/ b
- ChainHit=10
: N1 d; {4 O- q# x, _' N, z - MaxCritical=50
( j9 O# W0 G2 e5 B- b" ? - CriticalRate=10
4 y7 ~2 L# f+ {, h" n - MaxHit=90# Y5 H+ R0 V+ i& s% Y$ z
- MinHit=10; d# T2 e& r! C2 j2 o
- DpRate=50
) Y) ^0 A: D! _9 f2 h; K1 J8 u - DpLimit=200
/ a* g" Q, r$ n% ]3 i - HitLvRate=1* ~+ D3 F5 G) t0 q) g
- MinHit_Ji=30
% H/ V; X8 s5 z8 [ - MaxHit_Ji=902 f; K# _, U4 f: o: U
- MinHit_Jian=10; i6 U2 J' t9 t+ o
- MaxHit_Jian=70
% o; Z, Y, x! v& H4 A( J/ J2 N1 R8 p - MinHit_Gui=10
7 p, Q: p% R5 D - MaxHit_Gui=907 V, t. w/ I6 W8 l/ e! D
- MinHit_Huan=103 ?/ n8 d7 P! h$ S. N5 T
- MaxHit_Huan=905 j! n7 P4 U: [, T% k9 ?! g4 Z
- MaxHpPercent=3
+ K, z$ Y! q* {$ v5 ^ - LevelLimit=60
9 x7 R# R, ]; p- L: P - BearPos_Jian=8$ t( |, q) n3 o% O# i4 a0 b
- BearPos_Ji=8
) m$ t2 h" n9 {* Z2 D/ {3 l - BearPos_Gui=89 G, X$ h- V+ l
- BearPos_Huan=8: Z7 [8 A3 z+ t
- Mdef_Limit=100) o2 @+ F+ G1 B$ x% ?/ `$ Q
- Element_Null=100
% {% \# e" w4 _8 P - Element_Grow=1008 J" ~- L0 n$ w- {6 i( _- Y( L
- Element_Jinx=130
) t% s5 ?* d# W) d - Element_Jxed=70
. V# k0 _9 ~1 G! ~! ~, w% {3 Y - Element_Same=100
7 a _$ y+ E' X - PK_Punish=20
) k0 w& [- k" f1 N - PK_Expend=24
: p% J |, H, _7 B - DeadLoseExp1=1
2 E* a1 {1 X6 @* L. ]1 y% W2 Q( X - DeadLoseExp2=2
( e c' k! E- l! V - DeadLoseExp3=3
6 v4 W- J( N/ ^' ~& A9 N" h: ?7 _ - DeadLoseExp4=4
9 A7 V' r6 S& z, B - DeadLoseExp5=51 o5 }6 i V8 v* R$ U
- TeamExpBonu=20# H# g' o4 A$ e& b) a! Z2 _
- MaxTaxRate=20
$ |! a- u; G% }& W$ ]8 Y, @5 h7 W - MonsterHP1=300# u4 X B& _0 Q- c' z6 Y; Q
- MonsterHP2=20000 v4 _+ L6 M9 Q7 I
- MonsterHP3=1500
4 r0 _( h# [5 r. x/ R' E - GuildSkill_MemberMin=15
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